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3D geometry: zPointHi

Name: zPointHi [Show more] Type: Variable Category: 3D geometry Summary: High byte of the z-coordinate for a point Deep dive: Lines and points
The high byte of the z-coordinate for the point with ID X is at zPointHi,X. The coordinate is stored as a 16-bit value (zPointHi zPointLo). The initial contents of the variable is just workspace noise and is ignored. It actually contains snippets of the original source code.
.zPointHi EQUB &41, &20, &58, &41, &4C, &4F, &2C, &59 EQUB &3A, &43, &4C, &43, &3A, &41, &44, &43 EQUB &20, &44, &54, &49, &50, &3A, &53, &54 EQUB &41, &26, &37, &37, &2C, &58, &0D, &09 EQUB &24, &23, &20, &20, &20, &20, &20, &20 EQUB &4C, &44, &41, &20, &58, &41, &48, &49 EQUB &2C, &59, &3A, &41, &44, &43, &23, &35 EQUB &3A, &53, &54, &41, &26, &37, &41, &2C EQUB &58, &0D, &09, &2E, &1C, &2E, &73, &74 EQUB &69, &34, &20, &54, &59, &41, &3A, &43 EQUB &4C, &43, &3A, &41, &44, &43, &23, &34 EQUB &30, &3A, &54, &41, &59, &0D, &09, &38 EQUB &1A, &2E, &73, &74, &69, &32, &20, &44 EQUB &45, &58, &3A, &42, &50, &4C, &20, &73 EQUB &74, &69, &33, &3A, &72, &74, &73, &0D EQUB &09, &42, &12, &2E, &73, &74, &69, &33 EQUB &20, &42, &45, &51, &20, &73, &74, &69 EQUB &31, &0D, &09, &4C, &1D, &20, &20, &20 EQUB &20, &20, &20, &4C, &44, &41, &20, &58 EQUB &41, &4C, &4F, &2C, &59, &3A, &53, &54 EQUB &41, &26, &37, &37, &2C, &58, &0D, &09 EQUB &56, &26, &20, &20, &20, &20, &20, &20 EQUB &4C, &44, &41, &20, &58, &41, &48, &49 EQUB &2C, &59, &3A, &53, &54, &41, &26, &37 EQUB &41, &2C, &58, &3A, &4A, &4D, &50, &20 EQUB &73, &74, &69, &34, &0D, &09, &60, &05 EQUB &20, &0D, &09, &6A, &0F, &2E, &48, &49 EQUB &54, &53, &20, &4C, &44, &58, &23, &32 EQUB &0D, &09, &74, &1C, &2E, &68, &69, &74 EQUB &32, &20, &54, &59, &41, &3A, &43, &4C EQUB &43, &3A, &41, &44, &43, &23, &34, &30 EQUB &3A, &54, &41, &59 .zLinearHi EQUB &0D \ High byte of point 252 (z-coordinate) \ \ Point 252 is used to store the sum of all the forces \ on the plane when calculating the flight model \ \ Stored as a 16-bit value (zLinearHi zLinearLo) .zGravityHi EQUB &09 \ High byte of point 253 (z-coordinate) \ \ Point 253 is used to store the gravity vector when \ calculating the flight model \ \ Stored as a 16-bit value (zGravityHi zGravityLo) .zTempPoint1Hi EQUB &7E \ High byte of point 254 (z-coordinate) \ \ Used as temporary point storage when rotating points \ in space \ \ Stored as a 16-bit value (zTempPoint1Hi zTempPoint1Lo) .zTempPoint2Hi EQUB &28 \ High byte of point 255 (z-coordinate) \ \ Used as temporary point storage when rotating points \ in space \ \ Stored as a 16-bit value (zTempPoint2Hi zTempPoint2Lo)