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Aviator on the BBC Micro

3D geometry: SetObjectCoords (Part 5 of 11)

Name: SetObjectCoords (Part 5 of 11) [Show more] Type: Subroutine Category: 3D geometry Summary: Logic for checking which objects to pre-process Deep dive: 3D objects
Context: See this subroutine in context in the source code References: No direct references to this subroutine in this source file
.objc3 CPY #34 \ If the object ID >= 34, jump to objc9 to process the BCS objc9 \ object CPY #30 \ If the object ID < 30, jump to objc9 to process the BCC objc9 \ object BNE objc6 \ If the object ID <> 30, i.e. 31, 32 or 33, jump to \ objc6 to pre-process the object \ Otherwise the object ID is 30, so fall through into \ part 6 to pre-process object 30