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The Theme: hitObjectId

Name: hitObjectId [Show more] Type: Variable Category: The Theme Summary: The object ID of the alien we just hit (30 to 33)
Context: See this variable in context in the source code References: This variable is used as follows: * CheckAlienWeakSpot uses hitObjectId * ExplodeAlien uses hitObjectId * ScoreHitPoints uses hitObjectId

This is called EPTR in the original source.
.hitObjectId EQUB &3D