Skip to navigation


3D geometry: groupStart

Name: groupStart [Show more] Type: Variable Category: 3D geometry Summary: The starting value for each object's group number
Context: See this variable in context in the source code References: This variable is used as follows: * NextObjectGroup uses groupStart

The starting point for the four object groups, to which we add a number in the range 0 to 7 to get the next number, so the group numbers cycle through the following values: * 0 to 7 * 8 to 15 * 16 to 23 * 24 to 31
.groupStart EQUB 0, 8, 16, 24